Comments on: Companion Bonuses http://swtor.onsberg.net/?p=169 Get tips, tricks and ideas on how to use crew skills to make credits Tue, 21 Feb 2012 07:35:22 +0000 hourly 1 https://wordpress.org/?v=4.5.14 By: Onsberg http://swtor.onsberg.net/?p=169#comment-17 Thu, 26 Jan 2012 21:49:04 +0000 http://swtor.onsberg.net/?p=169#comment-17 Yes, that one slipped through – fixed.

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By: Ben http://swtor.onsberg.net/?p=169#comment-15 Thu, 26 Jan 2012 21:24:35 +0000 http://swtor.onsberg.net/?p=169#comment-15 Jedi Knight can’t learn two crafting skills, actually no class can.

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By: Onsberg http://swtor.onsberg.net/?p=169#comment-10 Thu, 26 Jan 2012 18:21:29 +0000 http://swtor.onsberg.net/?p=169#comment-10 You need to have the companion with the bonus do the task in order for the bonus to get applied.

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By: Onsberg http://swtor.onsberg.net/?p=169#comment-9 Thu, 26 Jan 2012 18:20:48 +0000 http://swtor.onsberg.net/?p=169#comment-9 If you read the next paragraph that is covered.

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By: Matt http://swtor.onsberg.net/?p=169#comment-8 Thu, 26 Jan 2012 17:47:29 +0000 http://swtor.onsberg.net/?p=169#comment-8 “Most crafting skills will add an augmentation slot to the crafted item, with Biochem being the exception as stims, medpacks, and adrenals cannot have such slots.”

Biochem users can craft implants which can have augment slots.

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By: [SWToR] Companion Bonusses http://swtor.onsberg.net/?p=169#comment-5 Thu, 26 Jan 2012 16:45:52 +0000 http://swtor.onsberg.net/?p=169#comment-5 […] source: http://swtor.onsberg.net/?p=169 Join the discussion on this post in the Shootah Boys forumsTweet This! […]

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By: Kevin http://swtor.onsberg.net/?p=169#comment-4 Thu, 26 Jan 2012 15:33:04 +0000 http://swtor.onsberg.net/?p=169#comment-4 So does it matter which companion does what ? Or is it more of an overal bonus for just having the companion in your group ?

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